STAND-ALONE TACTICAL GAME USING THE "COMBAT" SYSTEM
MINT IN SHRINKWRAP
MSRP: $139.00
from the company blurb:
Combat! Eastern Front is a solitaire game of man-to-man combat on the Eastern Front in WWII. This game includes the all-new Series Rules, which have been clarified and streamlined from the original rules, and now enable players to control either nationality in this game. There are 11 tense scenarios across 4 full-size maps ranging from forest partisan warfare, to urban fighting in Stalingrad, to desperate battles on the steppes. A comprehensive random scenario generator further expands the possibilities and will create a limitless supply of unique scenario
SKU: 1315 Category: Historical Games (Available) Tags: Designer: Mathew Hinkle, Era: World War II, Players: Solitaire Game Design, Scale: Tactical, Series: Combat!
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- Description
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Description
Combat! is a solitaire game series of man-to-man combat in World War II. This is the fourth game in the series. The system uses a unique AI to make for intense combat situations as well as unlimited replayability. You will stand on the defense against a relentless foe. Can you hold on?
This is a stand-alone game.
Combat! Eastern Front is a solitaire game of man-to-man combat on the Eastern Front in WWII. The player can command a squad of German or Soviet soldiers in various engagements. This game includes the all-new Series Rules, which have been clarified and streamlined from the original rules, and now enable players to control either nationality in this game.
There are 11 tense scenarios across 4 full-size maps ranging from forest partisan warfare, to urban fighting in Stalingrad, to desperate battles on the steppes. A comprehensive random scenario generator further expands the possibilities and will create a limitless supply of unique scenarios. In addition, the included campaign game allows the player to lead a squad of men through 10 battles.
Other new features include:
- Soviet and German OOBs contrast the crude but determined Red Army with the efficient Wehrmacht.
- City fighting with demolition charges, factories, upper stories, fortress buildings, and other forms of close-quarter fighting.
- Light Mortars are long-range nuisances able to saturate an enemy position with explosives.
- Weather and Fire add flavor and realism to any battle.
- Artillery is now a frightful weapon with a new and accurate placement process.
- Confidence rules ensure that a side will not fight to the last man, but may retreat or waver if they sustain too many casualties.
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SKU: COM--COMBAT EF
$139.00 Regular Price
$97.30Sale Price
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