2026~~MR PRESIDENT: THE AMERICAN PRESIDENCY 2001-2020
SECOND EDITION of the 2023 original
MINT IN SHRINKWRAP
MSRP: $124.38
from the GMT website:
What's New in Mr. President, 2nd Edition. First off, several have asked me "Why a 2nd EDITION? Why not just reprint the original game in a 2nd Printing to get it back in stock as quickly as possible?" Well, we considered that, but after looking at the FAQ document, and with tens of thousands of games being played over the past few months and so many players posting their experiences online (thank you, I love to read your Presidential stories!), we saw some places we were able to tighten up to help players understand the game better. There were also some "balance" issues that I wanted to address on the design side as well. We also used this opportunity to address the first edition errata. So, yes, we could have just reprinted. But because we want to make the game the best it can be, we decided to take the approach of "fix the bugs and also give the players game enhancements," which is why we did a full-blown 2nd Edition.
This approach meant that we had to create updates to most of the game's manuals, half a dozen cards, and a few counters. Those were all folded into the 2nd Edition. For you 1st Edition owners, we are also offering what is going to be one behemoth of an Update Kit (see the Update Kit /Order page here). The new 2nd Edition includes changes/upgrades to the following items:
- 6 cards
- 16 counters (duplicates of those in the 2023 Replacement Countersheet—note that four of these are very minor errata; the other 12 are helpful reminder counters)
- 4 double-sided Action Cards (Domestic, Diplomatic, Military, Presidential)
- Booklets:
- Scenario Booklet ~36 pages
- World Peer China ~12 pages
- World Peer Russia ~12 pages
- Ally/Rogue State ~12 pages
- World Charts ~32 pages
- Governing Manual ~52 pages
- Domestic Charts ~20 pages
- Flipbook ~28 pages
- Briefing Booklet ~20-24 pages
That's most of the Booklets and PACs in the game! As I noted above, some of this is to accommodate errata and clearer wording from the FAQ, but it will also include numerous game enhancements to make the game more challenging (especially in years 3 and following) and to add features, importance, and more difficult choices to areas like:
- Ally Relationships/Actions
- Strategic Capabilities
- Combat (Counterattacks, Carrier Support and Combat DRMs based on Strategic Capabilities, Heavy units less useful in Guerrilla War)
- Iran at War (including a new Action Table)
- Cascading Events (January Surprise)
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Mr. President is a solitaire game about governing as the President of the United States in the early 21st century. It's not an election game. It begins after you've been elected. It's about sitting in The Chair and trying to advance your agenda while navigating ongoing crises, political enemies, public opinion, your relations with Congress and the press, and keeping your country secure in a world of rival nations and agendas that just seems to keep blowing up around you. Mr. President is a resource management game where you never have enough resources to achieve your entire agenda and the path you take through an always unpredictable storyline rests on the choices you make. Depending on the results of those choices, and on the unfolding of a "different every game" story, you'll either be thinking "POTUS? Piece of Cake!" or "Why was it that I WANTED this job?" many times in each game.
Like the actual Presidents during this period, you'll have an array of allies and resources to help you as you navigate both the corridors of power in the nation's capital and the uncertainties of international relations. These allies and resources will vary from game to game, but you'll always be able to rely on your Secretary of State and Secretary of Defense to help you with foreign policy and the use of the combat power of the U.S. military, where you deem necessary. You'll also have your Vice President, Chief of Staff, and a bevy of domestic advisors and friends in Congress to help you navigate the many challenges in Congress, politics, and domestic life. And you'll always have access to at least one truly exceptional talent (this, too, will vary from game to game), someone who excels in their particular job and is a "force multiplier" for you in their own unique way. How you lead and utilize this mix of talents and experience at your disposal will go a long way toward determining your success or failure during your shot at being Mr. President.
Play Time: 8-12 hours
Map scale: World
Unit scale: Varies
Players: 1+

